Submit Your Unique Legendary Idea!
Hey all, December is coming up and I thought it'd be a fun idea to give you all a chance to come up with your own Unique Legendaries that could show up in the upcoming Expansion. Feel free to come up with something fun!
Template:
{Name}
{Type}, {Slot}
{Effect}
{Effect}
{Negative Effect}
Negative effects are optional, but depending on the power of the Unique, I may give it one.
Example of a few Uniques in-game:
Houfuku No Tetsuken
Katana, Weapon
You always counterattack.
Counterattacks always crit.
Dirty Dirk
Dagger, Weapon
(5 x Tier)% Chance to inflict a Negative Status Effect on damage dealt. (Status Effect Scales with Dagger Mastery)
Mask of Nothing
Medium Armor, Head
Cannot Gain Status Effects.
Cannot Inflict Status Effects.
Stone Blocks
Heavy Armor, Feet
+500 Physical Defense
-1000 Agility
Thorny Ring
Ring, Accessory
(5 x Tier)% of your Maximum Life is added to Thorns' damage.
IMPORTANT NOTE:
- Feel free to come up with a new mechanic or a status effect, if you do please explain how it works
Get Legends of Dragaea: Idle Dungeons
Legends of Dragaea: Idle Dungeons
An Idle Dungeon Crawling Autobattling RPG
| Status | In development |
| Author | Renoki |
| Genre | Role Playing |
| Tags | Automation, Dungeon Crawler, Dungeons & Dragons, Fantasy, Idle, JRPG, Loot, Magic, wizardry |
| Languages | English, Japanese, Chinese, Chinese (Simplified), Chinese (Traditional) |
| Accessibility | One button |
More posts
- v1.1.3 Patch6 days ago
- v1.0.9 Patch21 days ago
- v1.0.7 Patch34 days ago
- GAME WIKI: https://dragaea.miraheze.org39 days ago
- v1.0.3 Patch41 days ago
- Steam Keys are Up!44 days ago
- Legends of Dragaea: Idle Dungeons is out now!46 days ago
- Demo v0.9.9 patch59 days ago
- Demo v0.9.8 patch65 days ago

Comments
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Maybe a shield bash?
Spiked shield
+20% Thorns
adds Shield Bash ability
Shield Bash
Meelee Ability
"Huzzah! Bash the enemy with your shield!"
Scales With Block Mastery
Power: (x1 Physical Defense)
Accuracy: (x1000 Physical Block Chance)
i feel like i've just criticized the balance of the game with the last one, here is a unique legendary based on the other ones
Cursed blade
Sword, Weapon
Inflicts permanent curse on the wearer
(Curse: current and maximum life is set to 0)
Meelee Abilities deal 2x damage to enemies while dealing 0.5x damage to the wearer
perhaps additionaly Meelee Abilities have 5% to inflict curse on enemies, but i feel this does not bode well with Barrier End
I may have misunderstood the health mechanics of this game (I just thought barrier was a second health bar), maybe curse should set current and maximum life to 1 instead
Training weights
Training weights, acessory
-80% agility
+20% heavy armor mastery
Agility makes you dodge, dodging gives you Dodge levels, Dodge levels gives you more agility. It's a irreversible positive feedback loop that makes training for armor levels very slow (and perhaps impossible for a purrkin) and makes every defensive strategy coalesce into at least a mixed dodge build, which makes me sad :(
Name: Blunt Ring
Type: Ring
Effect: +200 Defense
Negative Effect: Thorns is always 0
Negative Effect: Reflect is always 0
note; (i just want a way to remove thorns and reflect when training)
Name: Running Shoes
Type: Light Armor, Feet
Effect: Move faster between encounters
Negative Effect: (Less time between encounters means less time to heal)
"Phoenix Blade: Trial of the Redeemer"
Katana, Weapon
{Negative Effect}
- Permanently grant "Phoenix trial (1)" to the user.
{ Effect }
- Each damage received by the user applies 1 stack of "Forgiveness" to the user.
- At 100 stacks, the user receives the " Phoenix Forgiveness (2) " status until death, but he can continue to receive stacks of "Forgiveness ".
{ Effect }
- Each Skill used applies 1 stack of " Punishment" to the user.
- At 200 stacks, the user receives the " Punisher's wings (3)" status until death.
================================================
(1) "Phoenix Trial"
(Cannot be dispelled)
- Melee Speed decreased by 30%.
- Melee Attack decreased by 30%.
- Melee Critical Chance decreased by 30%.
- Melee Accuracy decreased by 30%.
- Life decreased by 30%.
- Barrier decreased by 30%
- Each time the user receive damages or use abilities, he gains 20 Stack of "Burn".
(2) " Phoenix Forgiveness "
- Melee Speed increased by 30%.
- Melee Attack increased by 30%.
- Melee Critical Chance increased by 30%.
- Melee Accuracy increased by 30%.
- Melee Speed increased by 1% for each 10 stack of forgiveness beyond 200 stacks.
- Abilities apply 1 stack of "Divine Fire (4)" to the enemy.
- Each time the user gains 1 Stack of "Burn", he gains "Life Regen" and "Barrier Regen".
(3) " Punisher's wings "
- Effects inflicted on enemies and stacks inflicted on enemies are doubled.
(4) "Divine Fire"
Abilities deal additional damage equal to 1% of the target's missing HP per stack.
================================================
*The caption reads:
"Phoenix is a fair judge; he blesses the innocent and burns the guilty."*