A downloadable game for Windows and Linux

A diablo-like rogue-like where you make builds on the fly with whatever loot drops, and explore procedural generated dungeons.

You play as Lax, a lazy cat able to enter Nightmares and turn them into peaceful dreams.

CONTROLS:

KEYBOARD

  • SPACE = Dash
  • Z = Use Left Weapon/Confirm
  • X = Use Right Weapon/Cancel
  • C = Use Back Equip Spell
  • A = Use Health Potion
  • S = Use Magic Potion
  • Q = Equip
  • W = Equip Right Hand
  • Enter = Pause 
  • Backspace = FREEZE (for screenshot taking)

GAMEPAD (Xbox 360)

  • A = Dash/Confirm
  • X = Use Left Weapon
  • B = Use Right Weapon/Cancel
  • Y = Use Back Equip Spell
  • Left Bumper = Use Health Potion
  • Right Bumper = Use Magic Potion
  • Left Trigger = Equip
  • Right Trigger = Equip Right Hand
  • Start = Pause 

CHEATS

During Dungeons

Numkey 1 = Gain Level
Numkey 2 = Spawn loot at your feet

During Hub

Numkey 1 = Lots of money

Numkey 2 = All Dungeons Unlocked


Follow Development:

renoki3d twitter renoki3d tumblr renoki3d Instagram


Be a part of the community!

Join us in the Blast Programming Discord Server!

Install instructions

Extract Zip anywhere and load up the Executable!

Download

Download
Dream Cat v0.14 WINDOWS.zip 27 MB
Download
Dream Cat v0.14 LINUX.zip 33 MB

Development log

Comments

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(+1)

Really fun, and for alpha stages, it's pretty polished! Can't wait for next update! 

(+2)

thanks a ton for playing im glad you liked it. Next demo may not be for a while, got a tooooooon of stuff to fix/improve

(+2)

Twas pretty fun and pretty cute, BUT :
I really wish dodging without a direction would make you backstep.

When switching the current weapon on the one on the ground my dum dum brain got confused everytime, I wanted the mainhand stats to be on the right and the offhand on the left,  instead of one on top of the other.

Oh and I guess maybe later on controls will be more configurable, but wouldn't it make more sense to have R1 and L1 be the equip for each hand and R2 and L2 the attack for each hand? 

Thanks for videogames.

(+2)

Thanks a ton for playing~

I really wish dodging without a direction would make you backstep.

The backstep is an amazing idea, gonna toss that in next demo.

When switching the current weapon on the one on the ground my dum dum brain got confused everytime, I wanted the mainhand stats to be on the right and the offhand on the left,  instead of one on top of the other.

Yeah Im rearranging the the Equip UI a bit so its less confusing, sorry about that.

Oh and I guess maybe later on controls will be more configurable, but wouldn't it make more sense to have R1 and L1 be the equip for each hand and R2 and L2 the attack for each hand? 

Not a bad idea, next demo should have control mapping

Thanks for videogames.

You're very welcome, thanks for playing!